From arena events to level pass, this shift in engagement design is quite interesting. The project team has transitioned from one-time arena pushes to a chapter-based continuous habit formation model. This architectural adjustment can better retain users. The new quest system has also been optimized — no longer virtual tasks, but truly guiding users to perform actual operations. This shift from event-driven to mechanism-driven design is becoming more common in Web3 product development. Using proven engagement tools like battle pass to build long-term user stickiness is more stable than short-term activity spikes.

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hodl_therapistvip
· 2025-12-28 08:40
Haha, the battle pass set is indeed more reliable than rushing events, but the key still depends on how the quests are designed. Extremely hardcore tasks might actually discourage newcomers.
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MEVHuntervip
· 2025-12-28 08:16
The battle pass approach is indeed more stable than the arena event, but it depends on whether their gas fee optimization is well done—whether users stay ultimately depends on the costs in their wallets.
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StablecoinAnxietyvip
· 2025-12-25 09:50
The battle pass set is indeed more effective than event sprinting; habit formation > temporary enthusiasm.
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MidnightGenesisvip
· 2025-12-25 09:48
On-chain data shows that the deployment time of this wave of contracts switching to the battle pass mode is quite deliberate. Unsurprisingly, it's still the classic retention optimization script. From arena to season-based, in simple terms, it's about changing users from "occasionally high" to "daily active." The interesting part is the on-chain bind of quests, which truly allows monitoring of actual operation compliance rates, making it much more transparent than traditional products.
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BuyHighSellLowvip
· 2025-12-25 09:43
Battle Pass is a strategy that all projects are using now. To put it simply, it keeps users locked in, so they have to keep grinding in the next season. Very clever.
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fren_with_benefitsvip
· 2025-12-25 09:42
Battle pass strategies are now used by everyone, but only a few truly achieve stickiness. Habit formation is much more reliable than just chasing volume.
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GasFeeCriervip
· 2025-12-25 09:31
The Battle Pass system is indeed impressive; it's much more reliable than those one-off events.
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