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Since the launch of TON casual game BANANA, the number of users has exceeded 8 million.
Odaily Planet Daily News Officially announced that BANANA, a casual game powered by the CARV protocol, has surpassed 8 million users since its launch four weeks ago, and has become one of the most popular mini-games in the TON ecosystem. Since its launch on July 27th, BANANA has attracted over 8 million users, with daily active users reaching 1 million. The game has accumulated over 1.8 million bound accounts, and players have completed over 73 million tasks. CARV’s Chief Rise Officer, Leo Li, said, ‘The milestone of 8 million users fully demonstrates the tremendous appeal of incentive games on the TON platform. This is not just a rise in numbers, but also a strong proof of setting new standards in the field of game data empowerment. We are committed to building a transparent and fair data ecosystem, bringing win-win results to business partners and the gaming community, and BANANA is leading this transformation.’